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11-Jan-2010 - Nomad’s Requiem

Soul Wars has a dark underbelly that Nomad would rather you didn’t see. His disappearances have become more and more frequent of late, and each time he returns looking...different. It seems he has been working on something with dangerous implications for the whole of RuneScape, and there is a chance – but only a chance – that you can stop it.

Our second Grandmaster quest is wildly different from While Guthix Sleeps; instead of searching the world for answers, Nomad’s Requiem is set wholly beneath Soul Wars. Don’t be foolish enough to think that this makes it less challenging, however. Indeed, expect quite the opposite: this quest is densely packed with intricate puzzles, punishing environments and at least one battle that will push you harder than almost any other on RuneScape, whatever combat level you’ve reached. You have been warned!

Those who persevere and complete this quest will be rewarded with Zeal Points (among other things), which are stored at Soul Wars and can be spent in your own time. Zeal Points can be traded in for varying amounts of XP in any combat skill (except Summoning), Slayer XP, charms to train Summoning, or a pet Slayer creature. For a more detailed explanation of how Zeal Points work, check out the Soul Wars rewards on the Knowledge Base.

Mod Rathe
RuneScape Content Developer

Summary:

Where to start Nomad's Requiem:
Speak to Zimberfizz at Soul Wars.

Requirements to complete Nomad's Requiem:

King's Ransom (including the Knight Waves)
75 Magic
70 Prayer
66 Mining
65 Hunter
60 Construction
Must have fully completed the Soul Wars tutorial
Must have completed at least one game of Soul Wars (win, lose or draw)

31-Dec-2009 - New Year Message

A very happy New Year to you all! We hope that you are filling your boots with good cheer and Party Pete-like celebrations.

During the first half of 2009 we learnt a whole lot from our community and focused mostly on improving our underlying technology and switching back to weekly updates. While this was possibly less exciting to some, it was very necessary to set the stage to make possible the updates we had planned for the second half of the year. Looking back at 2009, there have been some pretty big updates. A few highlights include:

* Finishing the goblin storyline with The Chosen Commander.
* High-level training updates for several skills with the Living Rock Caverns, the Agility extensions and the Woodcutting sawmill.
* New rewards for skills, like the ancient curses, the extreme potions and the dragon pickaxe.
* The Evil Tree.
* Cool quests like Curse of Arrav, Blood Runs Deep, Hunt for Red Raktuber and The Temple at Senntisten.
* The Objective and Advisor systems.
* And let’s not forget about new support for resizing the game window (even in Standard Detail mode) - no more playing in a tiny window!

So, what is the new year going to bring? For one, we want to continue producing quests at the rate and quality that we have been, which means expanding the most popular storylines and bringing a couple to dramatic conclusions. We’ll also be casting a critical eye over our existing skills, searching for holes, and filling them with new training activities and rewards. That’s before we even mention the new skill that is coming in 2010! And yes, there will be new combat equipment as well, and also a new Grandmaster quest – but more on that closer to release.

A Christmas Warble Quest Added

Yes.. On the day of the release we have a guide out. I hope you all enjoy it, it was fun to make.
http://www.runescaperealm.com/Quests/A_Christmas_Warble

On behalf of the Runescape Realm staff, I would like to wish all of our members and visitors a Happy Holidays and Cheers to the New Year!

*Pictures will be added soon*

21-Dec-2009 - A Christmas Warble (Christmas 2009)

Christmas time has come round again and the Queen of Snow has invited guests to her realm for one of her legendary Christmas feasts, and perhaps a snowball fight or two. Hop into one of the Christmas cupboards in Varrock, Falador or Draynor to join in the festivities along with Santa Claus, Jack Frost, and an entourage of guests from across RuneScape.

Hard as it may be to believe, not everyone in the Land of Snow is full of Christmas cheer. The Queen of Snow’s neighbour, Ebenezer Scourge, isn’t known for his goodwill or for his love of a good party, but that’s nothing to worry about. Nothing’s going to go wrong. I’m quite sure that this year we’ll have a quiet Christmas. I’m almost certain that there’ll be no kidnapping, ghosts of Christmas past, magical curses or vigilante snow imps.

Adventurers with the impish cunning to see this one through will be richly rewarded with a dramatic new emote, a fiendish costume, and not to mention a tasty-looking and festive wieldable item.

Merry Christmas from all of the RuneScape team!

Mod Edam
RuneScape Content Developer

Summary:

Where to start A Christmas Warble:
Enter one of the magic wardrobes in Varrock, Falador or Draynor Village.

Requirements to complete A Christmas Warble:

None.

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In other news...

15-Dec-2009 - Blood Runs Deep & Patch Notes

The mysterious Lunar Isle rarely gets many visitors, and especially not of the ‘washed up on the shore unconscious, battling hidden demons’ kind. Eminent lunatic Baba Yaga requires your help in answering just one question: who is this stranger?

Finding the answer to this question will prove to be just the beginning of a journey that will see you delving back into the dream world, rescuing old friends and rallying the Fremennik of all isles, leading them to war against their deadliest and toughest foe – a new breed of horror from the deep.

Dust off your armour, weapons and runes – and we do mean ALL of them – and ready yourself for battle, Farstrider. This day, death (and glory) is upon all who call themselves Fremennik. And to the victor, the spoils, for any adventurer brave enough to succeed will be rewarded with hundreds of thousands of XP, new equipment and much respect.

"I’m glad to be continuing the Fremennik quest series and carrying on the prophecy storyline set up in Glorious Memories. This quest has proven to be a different challenge from that quest, though, with a much heavier focus on combat, as befits the Fremennik people."

"I’m also happy to be furthering the Princess Astrid/Prince Brand thread from Throne of Miscellania. To get the most out of the storyline, your character must be as they were during that quest, so some players may wish to visit the Makeover Mage before starting this quest. I hope you enjoy it."

Mod Hew
RuneScape Content Developer

Summary:

Where to start Blood Runs Deep:
Speak to Baba Yaga in her walking house on Lunar Isle.

Requirements to complete Blood Runs Deep:

75 Attack
75 Strength
65 Slayer
High Magic and Ranged levels are also recommended
Dream Mentor
Glorious Memories