- 20 Agility
- 40 Woodcutting
- 40 Crafting
- 40 Crafting
- None
- Ability to defeat a level 70 monster
- Rope
- Plank
- Spade
- Hatchet
- Gloves (Not mystic and no vambraces)
- Pickaxe
- Camelot Teleport runes
1. To start this quest you must head NorthEast of the swaying tree. You know must talk to the guard who is up the slope. He will want you to leave so you better do what he says; walk left of the slope and their should be a cliff. Use your rope with the rock there.
2. Follow the path heading east and enter the mountain camp. You know must talk to Hamal (the chief). Aparantley his daughter is missing, say you will help find her. Go to the mudpool which is south a bit and dig up some nice, lovely mud. Head north of the Cheiftain's tent and there should be a spawn of poles. Take one.
3. Head to the Shiny Pool by following the path heading north from the goat farm and up the cliff. Follow the path southwest until you reach Ragnar. He will tell you about the Cheiftain's daughter. User the mud at the base of the tall tree now to get across to the island.
4. Use your pole to get to the second island, use it with the middle rock. Then use the plank to get to the third island. You now must listen to the Shiny Pool. It will give you two things that you must do. Improve relations between Rellekka and the mountain camp, and find a new source of food.
5. Head back to Hamal and tell him about these things. He will tell you that Svidi has gone missing, offer to go and look for him. Head back over to where the guard was, he will allow you to pass this time.
6. Head over to Rellekka and talk to Brundt. He will say that he hasn't seen any mountain folk in years.
7. Head back over to the swaying tree and you find find Svidi if you head north from here a bit. He doesn't want to enter Rellekka without safety.
8. Go talk with Brundt again. Before he agrees to a safe passage he wants the stone back that the Mountain settlers took on their departure from the Fremennik. Head back to Mountain Camp with a pickaxe.
9. Go to the mud pool and pick up a rock. Now you must enter the big tent on the southern side of the camp, the one which is protected by guards. Mine some rock of the large one inside the tent and then walk out. On the way out you will automatically show the guards the rock you picked up at the mud pool.
10. Head to the tent north of Hamal and talk with the goat herder, Jokul. He will explain about the white pearl fruit.
11. Head to Rellekka and give the rock to Brundt and he will give you a note where the safe passage can be located. Give it to Svidi.
12. Now put on your gloves and head to Wolf Mountain (between Catherby and Taverley) and find a white pearl fruit tree. Pick one of the fruits and eat it. Then head back to Hamal with the seed.
13. Head back to the Shiny Pool and speak to Asleif. She will want you to tell her dad that a creature killed her while she was at the lake.
14. So head back to Hamal and break the news, but he wants proof. So head back to the Pool and follow the path right to the end. Cut down the dead trees and enter the cave.
15. If the follow the cave long enough you should find a level 70 creature called the Kendal. Talk with him for a while, tell him he looks like a man in a bear suit. Kill him and you will collect a Bear Helmet.
16. Take the corpes of the women back to Hamal after you have taken it from the cave. He will want you to bury her on the island where her voice is heard with a few things (5 rocks and a necklace).
17. Head to the goat pen and collect 5 rocks and then head to the Shiny Pool and talk to Ragnar to collect Asleif's necklace. Now bury her on the middle island and use the rocks on her mound.
- 2 Quest Points
- 1,000 Attack Experience
- 2,000 Prayer Experience
- Bear Helmet